Garett Pringle

Cinematic VFX, AI video, and film work built with atmosphere and control.

Garett Pringle is a Montreal-based filmmaker, VFX artist, and AI video creator working across cinematic image-making, post-production, trailer editing, procedural effects, digital performance, and myth-driven film worlds.

Black-and-white portrait of filmmaker and VFX artist Garett Pringle
Start with the reel

Feature-film VFX pipeline work first.

Recruiters should not have to dig. The VFX / 3D Film Reel is positioned first because it carries the fastest professional proof: feature-film pipeline work, simulation, cloth systems, Houdini particles, and technical shot support.

Selected Work

VFX, AI, and cinematic image work.

A focused selection of film, VFX, AI video, editing, compositing, and procedural work — built to show both visual taste and technical control.

Garett Pringle — VFX / 3D Film Reel poster image
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Garett Pringle — VFX / 3D Film Reel

A professional VFX and 3D reel showcasing production work across major feature-film pipelines, including cloth setup, corrective blend shapes, shot work, particles, pyro, feathers, wings, mist, and technical fixes across complex character and creature sequences.

Role: VFX / 3D / Feature-Film Pipeline Work
Workflow: Feature-film VFX pipeline, character simulation, cloth systems, Houdini particles, technical shot work.
The Simulation of Garett Pringle poster image
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The Simulation of Garett Pringle

A hybrid AI and VFX digital-performance piece using facial mapping, motion reference, AI voice synthesis, texture extraction, lighting replication, lip-sync refinement, and cinematic compositing to create a controlled digital version of Garett for live event playback and narrative use.

Role: AI / VFX / Digital Performance
Workflow: AI performance design, facial mapping, voice synthesis, compositing, 4K finishing.
Rebecca’s Grave — Abandoned Moncton / Cineplex Big Screen Trailer poster image
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Rebecca’s Grave — Abandoned Moncton / Cineplex Big Screen Trailer

A cinematic AI-assisted trailer built from real Moncton locations connected to Rebecca’s Grave. People and vehicles were removed from location imagery, then the city was reimagined as empty, abandoned, and haunted.

Role: Director / Editor / AI Video Workflow
Workflow: Location capture, matte cleanup, TIFF frame extraction, prompt engineering, RunwayML motion, Premiere Pro edit.
Garett Pringle — Houdini / Maya / Procedural FX Reel poster image
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Garett Pringle — Houdini / Maya / Procedural FX Reel

A Houdini and Maya-focused technical reel demonstrating procedural geometry, destruction, pyro, particles, lightning, rigid-body simulation, and cinematic FX presentation.

Role: Houdini / Maya / Procedural FX
Workflow: Procedural systems, rigid bodies, pyro, particles, lightning, Nuke compositing.
Garett Pringle — 2D Compositing / Motion Design Reel poster image
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Garett Pringle — 2D Compositing / Motion Design Reel

A fast-moving compositing and motion-design reel showing matte work, background replacement, tracked typography, fire, explosions, day-to-night transitions, horror face treatments, green-screen compositing, floating text, atmospheric design, and layered visual problem solving.

Role: Compositing / Motion Design / Image Work
Workflow: After Effects compositing, tracking, matte work, graphic design, image finishing.
Garett Pringle — Horror Tribute / Editing Timing Reel poster image
EditingPremiere ProHorror TimingMusicTrailer Rhythm

Garett Pringle — Horror Tribute / Editing Timing Reel

A genre editing reel built around a horror tribute montage designed to show rhythm, pacing, musical timing, image selection, and an instinct for horror momentum.

Role: Editing / Horror Timing / Rhythm
Workflow: Premiere Pro edit, music timing, genre pacing, montage structure.
Core Strengths

A filmmaker’s eye with a VFX artist’s discipline.

The work sits between technical execution and atmosphere: cinematic images, polished edits, AI-assisted workflows, and visual systems designed to feel intentional.

VFX & Simulation

Cloth, particles, pyro, wings, mist, procedural systems, technical fixes, and shot support for cinematic sequences.

AI Video & Digital Performance

Image-to-video workflows, digital human construction, prompt engineering, motion generation, voice alignment, and hybrid VFX pipelines.

Editing & Trailer Rhythm

Premiere Pro editing, horror timing, music-driven pacing, audience escalation, and trailer construction.

Compositing & Image Design

Matte work, tracked text, background replacement, graphic design, atmospheric treatments, and cinematic image finishing.

Filmmaking & World-Building

Original film direction, story-world construction, visual identity, event positioning, and long-form creative authorship.

Industry Experience

Feature-film pipeline experience.

Garett has contributed to feature-film VFX pipelines involving character simulation, cloth systems, feathers, wings, particles, pyro, mist, and technical shot work, with experience connected to productions including Maleficent: Mistress of Evil, Cats, and Dora and the Lost City of Gold.

The work combines technical execution with an eye for cinematic movement, texture, atmosphere, and final shot integration.

Character simulation / cloth systems
Houdini particles / pyro / mist
Feathers / wings / technical shot work
Contact

For VFX, AI video, post-production, editing, film, and creative direction inquiries.

Available for remote, hybrid, project-based, and select in-person work.

For serious professional inquiries, collaborations, editing, VFX, AI video, and cinematic image work, contact Garett directly.

Email:
[email protected]

Instagram:
@officialgarettpringle

Start an inquiry